From 15th – 17th October 2021 the third meeting of the Quest project, part of the EU-supported Erasmus + program in the field of sports, took place. The meeting was initially planned to take place in Slovenia, but due to the impossibility of the Slovenian university sports association (SUSA) to remain part of the project activities was moved to Belgrade, Serbia.
The meeting was of importance to all partners as by the time the development of WP3 stage, was in the middle.
WP3 main objective is to to develop the content modules and technical environment for the QUEST ROOM in order to create a platform for the further progress of the project and reach of its main goals.
The partners discussed the actual content development and defined the main fields of the QUEST ROOM content modules and the topics of lectures which will be covered. Proposals for the Structures of the video lectures were made and final decision on the methodology of creating the video materials.
Another important project activity was discussed, the validation of the knowledge gathered by the video education materials in the form of Quests.
The project coordinator presented the progress of the of the IT tool /online environment – platform/ for the QUEST ROOM implementation and further proposals were made by all participating partners.
Possibilities of including Role-modelling lectures from famous and successful athletes in the form of sharing personal experience (trough storytelling) by countries were also discussed to be used as an additional tool for attracting more students/stakeholders to take advantage of the digitally shared knowledge.